Chat commands (players)
Core catching & roster
!catch — Catches the current wild spawn on that platform (if one exists).
!creatures — Shows your living creatures (first 5), active marker, HP, status, plus your items/currency.
Aliases: !pets, !mycreatures
!active <#> — Sets your active creature to the living creature at that slot number (from !creatures).
!release — Permanently deletes (kills) your active creature.
Alias: !deleteactive
Healing & reviving
!heal — Uses 1 potion to restore your active creature to full HP (and clears status).
!revive <#> — Uses 1 revive token to revive a dead creature (defaults to the most-recent dead if no #).
Shop & buying
!shop — Shows shop prices + your balances (coins, potions, revives, evolution items, slot unlock).
!buy potion — Buy 1 potion for 100 coins.
!buy revive — Buy 1 revive token for 1000 coins.
!buy slot — Unlocks your 4th creature slot (one-time) for 10000 coins.
!buy battery — Buy 1 battery for 500 coins (Shagraxa evo item).
!buy lighter — Buy 1 lighter for 500 coins (Shagraxa evo item).
!buy water — Buy 1 water for 500 coins (Shagraxa evo item).
Evolutions
!evolve battery — If your active creature is Shagraxa, consumes 1 battery and evolves it into Shagvolt (+50 Max HP).
!evolve lighter — Shagraxa → Shaglava (+50 Max HP).
!evolve water — Shagraxa → Shagslime (+50 Max HP).
Auto evolution (no command): Torkaxa → Torkaxasaur automatically when it reaches level 30, gaining +10 ATK.
PvP battles (permadeath)
!challenge @user — Challenge someone to a turn-based fight (blocked if either is already in a battle).
Alias: !duel @user
!accept — Accept a pending PvP challenge.
!attack — Normal attack (your turn).
!guard — Guard (your turn): halves the next incoming hit you take (consumed on first hit).
!special — Big hit: higher damage, 20% miss, cooldown (30s).
!forfeit — Forfeit the battle (your active creature dies).
PvP rewards: winner gets +1 potion and +50 coins.
Trading
!trade @user <yourSlot#> <theirSlot#> — Propose a creature trade (living slots from !creatures).
Trade only works if creatures are within 5 levels of each other.
!accepttrade — Accept a pending trade offer.
!declinetrade — Decline a pending trade offer.
!canceltrade — Cancel a trade you sent.
Powerups (Twitch-only)
!powerup — Powers up your active creature (+stats, +1 level), gives +10 coins, and sends Twitch chat:
!addscore @user -5000
Boss mode
!bossattack — Attack the boss with your active creature (during a bossfight on that platform).
Alias: !attackboss
!bossstatus — Show boss HP/time left/attackers.
Moderator commands
!bossfight — Starts a 60 second bossfight on that platform; announces boss status to both chats.
!event eclipse — 2 minutes: increased God-rare odds (Tofu/Py).
!event redmoon — 20 minutes: wild spawns can be Lv 1–20 (instead of 1–10).
Current evolutions
Item evolution (manual via !evolve)
Shagraxa + Lighter → Shaglava (Fire)
Bonus: +50 Max HP
Shagraxa + Water → Shagslime (Water)
Bonus: +50 Max HP
Shagraxa + Battery → Shagvolt (Electric)
Bonus: +50 Max HP
Auto evolution
Torkaxa → Torkaxasaur at Level 30 (automatic)
Bonus: +10 ATK
Element weakness path (your cycle)
Your game uses this loop:
Fire > Earth > Electric > Water > Air > Fire
Meaning: attacker is strong vs the next element in the chain (1.25×)
And weak vs the previous element (0.75×)
God is neutral to all (1.0× both ways)
So in “weak to” terms:
Fire is weak to Air
Earth is weak to Fire
Electric is weak to Earth
Water is weak to Electric
Air is weak to Water
God is weak to nobody / strong vs nobody (neutral)