Advanced Exploration Mode

Riftlands
Expedition Guide

Enter dangerous biomes, choose your path, battle creatures above level 100, and capture Rift-powered cards unavailable in normal exploration.

RIFT TAG BONUS   +10 HP   +10 ATK   +10 DEF   +10 SPD

What Are the Riftlands?

The Riftlands Expedition is a personal adventure mode for advanced players. Every expedition takes place on a branching map with battles, treasure, healing, mystery events, environmental dangers and a boss encounter at the end.

High-Level Hunting
Level 101+

Discover powerful creatures above the standard exploration range.

Personal Expedition
Your Own Run

Other players cannot steal your encounters or expedition rewards.

Permanent Capture Bonus
Rift +10 Stats

Every creature caught in the Riftlands receives the Rift Tag bonus.

How to Start Exploring

Unlock Dark Rift Access

Ashen Crater becomes available after your player has unlocked access to the Dark Rift.

Defeat Trinity

Defeating Trinity awards a Rift Beacon, which is required to enter Ashen Crater.

Prepare Your Active Creature

Bring a living, powerful active creature and make sure you have room available for any creature you want to catch.

Enter From the Riftlands Panel

Choose your available biome, spend the required Beacon and begin your personal expedition.

Important: Once an expedition begins, your Beacon is spent. Leaving early keeps creatures and treasure already earned, but does not grant expedition completion rewards.

Available Biomes

Starting Riftlands Biome

Ashen Crater

A volcanic wasteland of lava fissures, ash storms and molten predators.

Levels 101–150 1 Rift Beacon Boss: Cindermaw Legendary: Ignivara
Unlocked at Riftlands Rank 5

Stormgrave Peaks

A deadly storm kingdom of lightning-charged beasts and broken mountain paths.

Levels 111–160 1 Charged Beacon Boss: Voltaris Legendary: Zephyron

How the Map Works

Each run begins with a standard creature encounter. After resolving it, select one of two branches: a tougher combat route with a healing node, or a reward route with treasure and mystery risks. Both routes lead to the biome boss and then the exit.

Ashen Crater Route

Creature Trail
        /              \
  Elite Den         Ashen Cache
      |                  |
Ember Spring        Smoke Veil
        \              /
          Titan Crater
               |
          Exit Portal
RouteWhat You FaceRecommended For
Elite RouteStronger encounter followed by a healing node.Players hunting Elite cards or needing a safe recovery before the boss.
Reward RouteTreasure followed by an unpredictable Mystery node.Players hunting rare discoveries and greater item rewards.

Ashen Crater Nodes

Creature Trail — Starting Encounter

Your expedition begins with a standard Rift encounter. Possible creatures include Emberjaw and Ashscale Drake. Once the encounter is resolved, you choose your route.

Elite Den — Combat Route

A stronger encounter node featuring Cinderfang or Molten Warden. These creatures are classified as Rift Elite.

Ember Spring — Recovery Node

Reached after clearing Elite Den. Your active creature is restored to full HP before continuing toward Titan Crater.

Ashen Cache — Treasure Route

Provides Coins, a Net and possible Essence rewards. At Riftlands Rank 3, the Cache earns enhanced treasure bonuses.

Smoke Veil — Mystery Node

A risky node that may grant treasure or healing, trigger a trap, or reveal a creature encounter. It can uncover the rare Pyre Serpent.

Titan Crater — Boss Encounter

Home of Cindermaw, Ashen Titan, a level 150 Rift Boss. Cindermaw has massive boss-only stat boosts and must be reduced to 1 HP before it can be captured.

Exit Portal — Complete the Run

Exit after resolving Titan Crater to complete Ashen Crater, earn +100 Rift XP, and receive a Charged Rift Beacon when the boss was cleared.

Battle and Capture Controls

Attack

Damage the wild creature with your active card. Wild creatures counterattack if they survive. Do not defeat normal, Elite, Rare or Legendary creatures you want to capture.

Catch

Attempt to catch the current creature without using a Net. Capture odds become better as the creature loses HP.

Use Net

Consume one Net for an improved catch attempt. Save Nets for valuable Elite, Rare, Boss or Legendary encounters.

Leave Expedition

End the current expedition safely. Captures and collected rewards remain yours, but completion XP and exit rewards are lost.

Boss Capture Rule: Rift Boss creatures must be weakened to 1 HP before a capture attempt. Legendary Rule: Rift Legendary creatures must be reduced below 20% HP before you can attempt to catch them.

Ashen Crater Creatures

CreatureClassWhere Found
EmberjawRift CreatureCreature Trail
Ashscale DrakeRift CreatureCreature Trail
CinderfangRift EliteElite Den
Molten WardenRift EliteElite Den
Pyre SerpentRift RareSmoke Veil
Cindermaw, Ashen TitanRift BossTitan Crater Only
Ignivara, Caldera HeartRift LegendaryUltra-rare expedition discovery

Environmental Conditions

Every expedition rolls one visible environmental condition. That condition stays active for the entire run and should influence which path you choose.

ConditionEffectBest Approach
Lava SurgeEvery non-exit node entered damages your active creature for 8% of its max HP.Use the Elite Route so Ember Spring heals you before the boss.
Ash StormNon-boss catch chances are reduced by 15%.Save Nets for captures you truly want.
Molten VeinTreasure grants bonus Coins and Essence; Smoke Veil rare odds improve.Take Ashen Cache → Smoke Veil.
HeatwaveElite and Boss creatures gain +30 Attack.Enter major fights at high HP.

Riftlands Rank and Unlocks

RankXP RequiredUnlock or Benefit
Rank 10 XPAshen Crater access after Dark Rift is unlocked.
Rank 2100 XPProgress milestone.
Rank 3200 XPEnhanced Ashen Crater treasure rewards.
Rank 5400 XPStormgrave Peaks unlocked.
Ashen Crater Clear: +100 Rift XP Stormgrave Clear: +150 Rift XP

Stormgrave Peaks

At Riftlands Rank 5, advanced explorers gain access to Stormgrave Peaks. This higher-level biome costs one Charged Rift Beacon and contains more powerful lightning and storm creatures.

Thunder Trail
        /              \
Tempest Roost       Storm Vault
      |                  |
Lightning Shrine   Thundercloud Veil
        \              /
       Skybreaker Summit
               |
          Summit Portal
CreatureClassWhere Found
SparkclawRift CreatureThunder Trail
Galecrest RocRift CreatureThunder Trail
ThundermawRift EliteTempest Roost
Stormhide BehemothRift EliteTempest Roost
Tempestra, Cloud SerpentRift RareThundercloud Veil
Voltaris, SkybreakerRift BossSkybreaker Summit Only
Zephyron, Storm CrownRift LegendaryUltra-rare expedition discovery

Stormgrave Conditions

ConditionEffect
Lightning StrikesEvery non-exit node entered damages your active creature for 10% of its max HP.
Gale ForceEvery wild Rift creature gains +30 Speed.
Charged SkyTreasure grants bonus Coins and Essence; rare storm discovery odds improve.
Tempest SurgeElite and Boss creatures gain +35 Attack and +25 Speed.

Rift Collection Log

Every captured Riftlands creature is added to your collection log. Your log tracks total captures, unique species, biome captures and prestige categories.

Standard Capture

Rift Creature

Common biome creatures found on standard encounter nodes.

Powerful Capture

Rift Elite

Stronger creatures generally found along combat-focused routes.

Special Discovery

Rift Rare

Harder-to-find creatures uncovered through mystery exploration.

Prestige Capture

Boss / Legendary

Boss-exclusive or ultra-rare creatures worthy of Global Chat announcements.

Community Milestones

Riftlands runs are personal, but major achievements are celebrated in Global Chat. Milestone announcements are triggered when a player:

Discovers a Legendary

The community sees when a legendary Rift encounter appears.

Captures a Legendary

Legendary captures earn a highlighted milestone announcement.

Captures a Boss

Catching Cindermaw or Voltaris is publicly celebrated.

Clears a Biome Boss Run

Finishing a boss-cleared expedition announces the achievement.

Explorer Tips

Prepare Before Entering

Bring your strongest active creature, verify it has enough HP, and leave party space open for new Rift captures.

Choose a Path Based on the Condition

Damaging conditions make the recovery route safer. Reward-boosting conditions make treasure and mystery nodes much more valuable.

Protect Valuable Catch Chances

Normal, Elite, Rare and Legendary encounters can be defeated before you capture them. Weaken creatures carefully and save Nets for special discoveries.

Know When to Leave

If you capture something rare but your active creature is nearly defeated, leaving safely protects your capture even though you forfeit completion XP.

Command Reference

The Riftlands can be played visually through the expedition interface. Commands are also available for players who prefer direct control.

CommandAction
!riftlands start ashenEnter Ashen Crater using one Rift Beacon.
!riftlands start stormgraveEnter Stormgrave Peaks using one Charged Rift Beacon.
!riftlands statusView the current expedition, encounter and condition.
!riftlands enter creatureEnter the starting encounter node.
!riftlands enter eliteChoose the combat/Elite branch.
!riftlands enter treasureChoose the treasure branch.
!riftlands enter healEnter the recovery node after an Elite route.
!riftlands enter mysteryEnter the Mystery node after a treasure route.
!riftlands enter bossEnter the biome Boss node.
!riftlands enter exitExit and complete the expedition.
!riftlands attackAttack the current Rift creature.
!riftlands catchAttempt to catch without using a Net.
!riftlands netAttempt to catch using one Net.
!riftlands leaveSafely leave the current expedition.

Enter the Riftlands

Gather your Beacons. Choose your path. Weaken powerful creatures. Capture what lies beyond the normal world.